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Saturday, October 10, 2026
Swift Review

This Ghostly-Charming Puzzler Functions as the Ideal Alternative to Frightening Flicks

Not all Halloween horror adventure needs to terrify you. Starting with well-known tales such as Scooby-Doo to endearing shows like Over the Garden Wall, plenty of Halloween-themed titles provide fun without needing increasing anxiety. There’s also, a expanding collection of spooky-cute releases with autumn atmosphere, though lacking the sleep-with-the-lights-on intensity of horror. Gloomy Eyes arrived in recent months, and acts as an excellent cozy choice to the truly terrifying titles of the current season.

Gloomy Eyes screenshot
Visual: Creators, Studio, Art Team, Be Revolution/Untold Tales

An Original Single-Player Cooperative Journey

Known as a single-player cooperative puzzle game, Gloomy Eyes pairs up a undead youth named Gloomy and a living girl known as Nena as they begin an quest to return daylight to their shadowy environment. Their design evokes Funko Pops combined with the puppets from a stop-motion animation. The pale-skinned and tired-looking aesthetic borrows heavily from the visual style of Tim Burton’s films, and the narrative is a quintessential suitable for everyone journey. The duo forms an strong connection over the duration of the game’s 14 chapters as Nena tries to demonstrate to her religious guardian that, look, perhaps the undead aren’t half bad.

Innovative Problem-Solving Features

The “self-coop” description stems from the game’s interactive problem-solving. After Gloomy and Nena meet, gamers switch among the recent allies to solve puzzles and progress through the levels. Since he's not alive, Gloomy can’t walk through the brightness of a streetlight, while Nena may be grabbed by wandering undead without a lamp is directed on them.

They have to work in tandem — well, you’ll use them together — to finish levels. Nena could adjust or momentarily deactivate illumination to create passages for Gloomy, while the thoughtful youth will use his zombie strength to shift around obstacles in the world, revealing paths for Nena.

This adventure visual
Image: ARTE France, Production Team, Design Group, Be Revolution/Untold Tales

Captivating World Building

The puzzles remind me a little of The Gardens Between, in the manner the stages are hovering, diorama-like constructions that the perspective moves across in coordination with your heroes. Gloomy Eyes’ environments are quite fun, leading the companions around a fair and through a ghostly building, amid other locales. Players can use a “diorama view” button that permits you to zoom out and rotate the stages, both to enjoy the visuals and hunt for ways that may not have been obvious.

Slight Challenges and Complete Experience

And that’s one of the few difficulties with Gloomy Eyes. Comparable to other games with a locked camera, sometimes it's unclear where the characters can and cannot go. Gamers could require to just bump into a several various elements to determine which ones are usable, as clues aren't consistently provided.

Nevertheless, those minor obstacles don’t get in the way of a spooky-cute good time. Gloomy Eyes runs on the short side, with roughly three to five hours worth of challenges. Advanced areas combine minor sneaking and action elements with the problem-solving, as Gloomy Eyes progresses to a rewarding — and slightly unexpected — finale.

Release and Conclusion

Those avoiding the scares of fear-inducing releases should definitely try Gloomy Eyes. It’s available on Nintendo platform, Sony system, PC, and Microsoft console, and is available at a reduced price for a discount on digital platforms.

This charming title is out now on various systems and offers a pleasurable choice for gamers looking for autumn enjoyment without fear factor.

TG
The writer

Timothy Guerrero

Alexandra Chen is a Swift developer and tech writer with over a decade of experience in iOS development.

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